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We’ve been told that DirectX 11.1 will have native support for stereoscopic 3D implementations, which should make life easier for developers who would otherwise have to write separate code for Nvidia’s 3D Vision and AMD’s HD3D schemes.
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The list of Direct3D 11.1 features available on Microsoft’s site doesn’t include anything that really catches our eye as a must-have feature for gamers. Windows 8 and Windows RT both ship with the latest iteration of the API, but according to Microsoft developer Daniel Moth, “at this point there is no plan for DirectX 11.1 to be made available on Windows 7.” Neowin prodded Microsoft for comment, and the firm had “nothing further to share,” which at least confirms Moth’s assertion. That may not happen with DirectX 11.1, though.
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When Microsoft released DirectX 11 as part of Windows 7, it back-ported the API to the previous version of the OS.
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